No Man’s Sky ’11 Things That Have Changed Since Launch’ trailer
Deeper trading, portals, regenerated universe, exocraft, and more.
505 Games has released a new trailer for No Man’s Sky detailing 11 things that have changed since the game’s initial launch in August 2016.
Here is a message from developer Hello Games’ Sean Murray regarding the video:
Hello everyone – it’s an exciting and super busy month for Hello Games and No Man’s Sky as we have our massive NEXT update launching across all platforms on July 24, and for the first time on Xbox One!
We will be sharing more details about the new content in the run up to launch. But a question we get asked all the time is ‘what’s changed in No Man’s Sky?’, so our friends at 505 Games have made a handy vid “11 Things That Have Changed in No Man’s Sky Since Launch” to remind everybody about the many many things that have changed… since launch.
There are a lot more than 11, in fact there are 100’s as you can see in the lists here:
But we chose our favourite 11 as the video would go on for far too long…
Changes we’ve highlighted include a regenerated universe, newly opened portal stargates, new biomes, deeper trading, exocraft for advanced exploration, new modes (Survival / Permadeath / Creative), base building, new missions/story, terrain manipulation, crashed / interstellar freighters, and deeper space combat.
Thanks so much,
No Man’s Sky is available now for PlayStation 4 and PC, and will launch for Xbox One on July 24 alongside the “NEXT” update, which adds full multiplayer, including the ability to meet up with friends and strangers, and work together to survive, prey on others, or build bases. Pre-orders for the Xbox One version include the “Next Generation Starter Pack,” which includes the X.O. Suit, Artios-VI multi-tool, and Starting Boost.
Watch the trailer below.